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Jason Rohrer's journal of
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Passage released to the public
Friday, November 30, 2007 [2:04 pm]

I just got back from Montreal where my new game Passage was shown at Kokoromi's GAMMA 256 art-game event. Eight games on huge screens in a concert-club setting, with throbbing chiptune music blasting from the stage---what an event.

You can try the game yourself here: http://hcsoftware.sf.net/passage

[Link]


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Most original game I've played in a long time.
by SethThursday, March 27, 2008 [10:30 pm]

It's nice playing a game with a deeper meaning to it instead of shooting a bunch of people online. Really makes you think about life in a way, and how close this game is to being 100% realistic.

One thing though, you're only 30, you're young. You make it seem like you're 70.

Fantastic game, I'll be sure to tell my friends about it.

[Link]



by jiivanMonday, February 4, 2008 [4:48 pm]

Nice game. Thanks!

[Link]



Passage
by Vadim P.Tuesday, December 25, 2007 [9:40 am]

The game is really interesting, and I like it.

But just a small note - not everybody knows how to compile things. Do you think you could use Autopackage to also distribute the game?

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Projects:
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--Transcend
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Reading List:
--Riding in Cars with Boys
--The Communist Manifesto
--The FairTax Book
--The Two Cultures
--Fast Times at Ridgemont High
--Be More Chill
--Rethinking Our Centralized Monetary System

Older Posts:
--New Game Sketch: Crude Oil
--New Game Sketch: i45hg
--New Game Sketch: Regret
--New Game Sketch: Immortality
--Two New Game Sketches
--New Game Sketch: Perfectionism
--New game: Gravitation
--Passage released to the public
--Cultivation v8 Released
--Cultivation in an Art Expo


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