| | by Ari | Sunday, December 28, 2008 [1:13 am] |
Games are made to captivate, to draw the user in, and to absorb their mind -- no, more! -- their reflexes, their emotions! -- in the world created by the author. Isn't this more than a movie or painting is even capable of?
I was playing Riven with a girlfriend once; she made the wrong choice, and the sky blackened and the entire world cracked in half. She wept.
Tell me that's not art.
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